Microsoft talks about Nintendo
In this month’s EGM, Microsoft‘s Peter Moore is praising Nintendo‘s Shigeru Miyamoto genius behing the Revolution controller in a bold statement. « I found it very intriguing, and I’m always a big fan of companies that try and innovate in a space where we need to do things a little differently. »
However, how the controller works is still a mystery « because there’s no game to demo against it yet, to get a feel for it, but I still respect and admire the fact that they’re willing to take what is clearly a huge risk to innovate. Let’s see if it works out for them. »
Moore then told the magazine that he was a « huge fan » of Miyamoto, and that he share’s J. Allard‘s « desire that one day he will bring his incredible content and his incredible vision for what gaming should be to the XBOX [360]. » He is prepared to give up his cars and house (yeah right) to convince Miyamoto to jump onboard in the Microsoft bandwagon.

Nintendo Revolution’s Controller Concept
The magazine also featured a very condescending (maybe not) Bill Gates: « Nintendo… You’ve got to give it to them. They march to the beat of a different drummer. Sometimes that makes them incredibly right and sometimes that makes them incredibly wrong. They’re certainly making a very different bet in terms of how much they’re putting into the graphics this time. I do think there is a question as to whether they can get outside the young age bracket at all. That’s been tough for them. »
When asked if he wished Microsoft had come up with such an interesting concept, « Uh… No. We’ll watch and see, » said a skeptical Gates. « Holding two different things like that? Anyway… »
I don’t think bashing the controller is going to get Microsoft anywhere. But they do have a point when they are talking about the absence of software. We need to see at least one game before next E3…
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Cet article à été publié le Mercredi, 8 février 2006 à 20h28 sous la rubrique Jeux vidéo, Technologie. Vous pouvez suivre les commentaires sur cet article via ce fil RSS.
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linuxzilla : bill gates is gay
Jeudi, 9 février 2006 à 2h21
Paul : Name one single innovation the XBOX and XBOX 360 have given us??
Nothing. So Bill should hold his tongue and let Peter Moore and J. Allard do the work, as people respect them.
Jeudi, 9 février 2006 à 8h53
Steve : Because of the intense competition between the next generation of gaming consoles, I’m pretty excited to actually go to E3 this year.
It seems that the Japanese consoles are taking on high risks. The beat is surely different from one that promotes « rest and vest. »
Jeudi, 9 février 2006 à 9h05
tacroy : Im glad you changed the story, gates saying « sometimes they get it right, sometimes wrong » seems pretty honest, not cruel. (think, DS (right) virtual boy (wrong)
Poster above, xbox innovation.
1. Hard drive in console.
2. Live (Linking gaming accross games)
3. Multiplayer gaming (In the box)
4. Music player, rip cd’s, custom soundtracks.
5. VOIP for communication during games.
Heh, thats just in regards to halo2.
While you could argue that PC gaming had SOME of those, keep in mind that the sidewinder usb controller for PC had movement based control out 3 years ago.
Jeudi, 9 février 2006 à 9h54
Laurent LaSalle : It’s not that I changed my mind, I think it as more to do with interpretation. I was stunned about the last thing he said (about the controller, holding two different things), not the fact that Nintendo is different.
Jeudi, 9 février 2006 à 10h01
Rob : Hmm, 1 thing. Ok how about XBox live, what other current Console has this ability?
Jeudi, 9 février 2006 à 10h02
Andrew : haha – consoles.
Jeudi, 9 février 2006 à 10h16
Nick H : @Steve.
I’m not sure what planet you live on — PC gaming has had ALL of those for years.
Albeit, yes, PC gaming has not had all of the above packed into one convenient package a la xbox live. Instead, it was left up to individual games to package said content (like Half-Life, etc).
Even if a PC game doesn’t have built-in voice comms, there are seperate programs such as roger wilco, teamspeak, and ventrilo that fill the gap. And then some.
BTW, multiplayer splitscreen (on the same box) didn’t exist before xbox? Ever heard of Goldeneye for N64? And there were other games even before that which had splitscreen, like Mario Kart for the SNES.
All the xbox managed to innovate was the market streamlining of what are effectively crappy mini-PCs. Hell, my current system is too *powerful* for Halo.
Jeudi, 9 février 2006 à 10h29
NickS : The Revolution controller is quite evidently a new direction. It’ll be interesting to play with it, and see what new play-options it may offer.
But the big usability issue I can see is this:
If you’re trying to aim it, or hold it toward the tv, your arms may get tired quickly. With a ‘normal’ controller, you hold it with both hands, sharing the ‘weight’, and mostly resting it in your lap.
But with the Revolution controller, you’re kinda holding it up, putting strain on yourself while trying to relax and play games…
guess we’ll see how it goes
Jeudi, 9 février 2006 à 11h06
MisterKen : « Sometimes that makes them incredibly right and sometimes that makes them incredibly wrong. »
Umm…hello?
Doesn’t he even remember Microsoft Bob?
Jeudi, 9 février 2006 à 12h21